I’ve been working in 3D for 22 years. I started with 3Ds Max, then transitioned to Cinema 4D for its mograph tools. Recently, I’ve been using Unreal Engine to render. UE is now a key step in the production pipeline, and I’m jumping right in.

Programs I use

3D and FX Compositing

Below ia a mix or personal exercises and music video projects. These are examples of me kind of "stretching my toes" so to speak.

play_circle_filled Click thumbnails to play/pause loops.